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 Post subject: Re: KZ2 online Tournament
PostPosted: Thu Jun 04, 2009 4:49 pm 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 762
Location: Northeast Ohio, In the Lake
We have three games tonight......two of which are going to be hard. Bring your A game boys!

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 Post subject: Re: KZ2 online Tournament
PostPosted: Thu Jun 04, 2009 4:57 pm 
Colonel
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Joined: Fri Mar 07, 2008 4:25 pm
Posts: 284
Location: Northern NY
Highscores: 3
And patch 1.27 is live too.

# Gameplay – Invulnerability when spawning on a deployable spawn-point outside of a base-camp is now disabled
# Gameplay – Armor of Assault class reduced from 100 to 50 hit-points
# Gameplay – AI and health of the flying Sentry Bots has been tweaked upwards
# Gameplay – Firing rate of the Sentry Turret’s rocket system has been reduced slightly

Hmm this might change things up a bit, especially the spawning bit. also, spam the new flying sentry turrets ;)

It also add's "High precision mode" in the controls which makes the controls feel a little more sensitive

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 Post subject: Re: KZ2 online Tournament
PostPosted: Thu Jun 04, 2009 6:26 pm 
4 Star General
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Joined: Thu Mar 06, 2008 10:02 pm
Posts: 460
Location: Northeast Illinois
Razgriz137 wrote:
And patch 1.27 is live too.

# Gameplay – Invulnerability when spawning on a deployable spawn-point outside of a base-camp is now disabled
# Gameplay – Armor of Assault class reduced from 100 to 50 hit-points
# Gameplay – AI and health of the flying Sentry Bots has been tweaked upwards
# Gameplay – Firing rate of the Sentry Turret’s rocket system has been reduced slightly

Hmm this might change things up a bit, especially the spawning bit. also, spam the new flying sentry turrets ;)

It also add's "High precision mode" in the controls which makes the controls feel a little more sensitive

That is good to hear.

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 Post subject: Re: KZ2 online Tournament
PostPosted: Fri Jun 05, 2009 3:52 am 
Wingleader
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Joined: Thu Apr 09, 2009 11:46 am
Posts: 113
Location: Western New York
Wha..Wha..What Happened??? I get on our gamer battles page and I see we lost all three?! Somebody will have to fill me in on this travesty.


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 Post subject: Re: KZ2 online Tournament
PostPosted: Fri Jun 05, 2009 9:11 am 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 762
Location: Northeast Ohio, In the Lake
First game.....THEY WOULDN"T DIE, and we were head shot every time I even seen them.

Second game.....we had a draw....and played again. We lost in the very end. VERY GOOD GAMES. There was one rocket guy that was kinda annoying.

Game three....personally we just got beat. I believe we were all upset with the lost games, and we were kinda running around with our heads cut off. In my personal opinion.

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 Post subject: Re: KZ2 online Tournament
PostPosted: Fri Jun 05, 2009 10:49 am 
Wingleader
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Joined: Thu Apr 09, 2009 11:46 am
Posts: 113
Location: Western New York
balls :shock: ...these things happen


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 Post subject: Re: KZ2 online Tournament
PostPosted: Sat Jun 06, 2009 11:48 am 
Wingleader
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Joined: Thu Apr 09, 2009 11:46 am
Posts: 113
Location: Western New York
Very busy this week, prob won't be able to play again, good luck guys.


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 Post subject: Re: KZ2 online Tournament
PostPosted: Tue Jun 09, 2009 12:47 pm 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 762
Location: Northeast Ohio, In the Lake
When can everyone play....Wed 6-10 or Thurs 6-10

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 Post subject: Re: KZ2 online Tournament
PostPosted: Tue Jun 09, 2009 12:54 pm 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 762
Location: Northeast Ohio, In the Lake
We need to finalize our team.
* The Official Roster Lock Date is Monday, June 15th, 2009 at 11:59PM EST.
* Roster changes including invites, gamertag and role changes will be prohibited, NO EXCEPTIONS, after this time.
* Any player that is updated after the Roster Lock Date is ineligible for playoffs.
* Your team must have played a minimum of 5 matches in the month of June to be eligible for Playoffs.
* Minimum roster sizes per Ladder for your arena are posted below.
* Teams created after the Roster Lock Date are not affected; however, they are also ineligible for playoffs.
* Playoff Bracket sizes are also posted below.


So Ed, AJ, Adam, and I....I guess since Mat will be gone to Germany. I'll wait till the 11th to switch everything.

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 Post subject: Re: KZ2 online Tournament
PostPosted: Tue Jun 09, 2009 3:14 pm 
Master Sergeant

Joined: Thu May 07, 2009 6:36 pm
Posts: 93
Location: Northern, New York
Highscores: 18
just to let you know im going to be gone june 26th thru july 3rd. sorry
im going to Boys State


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 Post subject: Re: KZ2 online Tournament
PostPosted: Tue Jun 09, 2009 3:39 pm 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 762
Location: Northeast Ohio, In the Lake
I'll be gone july 1st to the 8th.

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 Post subject: Re: KZ2 online Tournament
PostPosted: Tue Jun 09, 2009 5:48 pm 
Master Sergeant

Joined: Thu May 07, 2009 6:36 pm
Posts: 93
Location: Northern, New York
Highscores: 18
lol. so we wont be able to play for 2 weeks straight


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 Post subject: Re: KZ2 online Tournament
PostPosted: Tue Jun 09, 2009 5:57 pm 
Colonel
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Joined: Fri Mar 07, 2008 4:25 pm
Posts: 284
Location: Northern NY
Highscores: 3
yeah but its the playoff bracket, im sure they force you to play once or twice a week or something

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 Post subject: Re: KZ2 online Tournament
PostPosted: Thu Jun 11, 2009 1:42 pm 
4 Star General
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Joined: Thu Mar 06, 2008 10:02 pm
Posts: 460
Location: Northeast Illinois
I won't be able to play next weekend.

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 Post subject: Re: KZ2 online Tournament
PostPosted: Thu Jun 11, 2009 3:27 pm 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 762
Location: Northeast Ohio, In the Lake
Can at least two of you play tonight.
6pm or 7pm 3vs3?

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