It is currently Sun Nov 29, 2009 2:26 am
All times are UTC - 5 hours [ DST ]


Welcome
Welcome to the Disposable Heroes Clan Forum.

You are currently viewing our boards as a guest, which gives you limited access to posts and forums. By joining The Disposable Heroes Forum, you gain access to more posts, private messaging(PM), responding to polls, and access to many other features. Please feel free to check out our Newbie World Order to get a feel for our forum.

Registration is simple and free, Join Disposable Heroes today!


Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: Killzone 2 Multiplayers Class Combinations
PostPosted: Mon Jan 26, 2009 11:23 am 
Supreme Commander
User avatar

Joined: Mon Mar 03, 2008 2:05 pm
Posts: 749
Location: Northeast Ohio, In the Lake
I borrowed this from Blaargblaarg.

ENGINEER
Image
Engineer/Engineer
Primary: Sets up an automated turret which targets the enemy.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Engineer/Medic
Primary: Sets up an automated turret which targets the enemy.
Secondary: Throws a health pack, which can be picked up by other players.

Engineer/Scout
Primary: Sets up an automated turret which targets the enemy.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Engineer/Assault
Primary: Sets up an automated turret which targets the enemy.
Secondary: Temporarily boosts running speed.

Engineer/Tactitian
Primary: Sets up an automated turret which targets the enemy.
Secondary: Requests air support from a sentry bot which targets the enemy.

Engineer/Saboteur
Primary: Sets up an automated turret which targets the enemy.
Secondary: Throws a sticky, proximity-activated C-4 charge.


MEDIC
Image
Medic/Medic
Primary: Revives downed team mates.
Secondary: Throws a health pack, which can be picked up by other players.

Medic/Engineer
Primary: Revives downed team mates.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Medic/Scout
Primary: Revives downed team mates.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Medic/Assault
Primary: Revives downed team mates.
Secondary: Temporarily boosts running speed.

Medic/Tactitian
Primary: Revives downed team mates.
Secondary: Requests air support from a sentry bot which targets the enemy.

Medic/Saboteur
Primary: Revives downed team mates.
Secondary: Throws a sticky, proximity-activated C-4 charge.

SCOUT
Image

Scout/Scout
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Scout/Engineer
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Scout/Medic
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Throws a health pack, which can be picked up by other players.

Scout/Assault
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Temporarily boosts running speed.

Scout/Tactitian
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Requests air support from a sentry bot which targets the enemy.

Scout/Saboteur
Primary: Uses a cloaking suit to become near-invisible.
Secondary: Throws a sticky, proximity-activated C-4 charge.

ASSAULT
Image
Assault/Assault
Primary: Dons heavy armour twice as strong as normal.
Secondary: Temporarily boosts running speed.

Assault/Engineer
Primary: Dons heavy armour twice as strong as normal.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Assault/Medic
Primary: Dons heavy armour twice as strong as normal.
Secondary: Throws a health pack, which can be picked up by other players.

Assault/Scout
Primary: Dons heavy armour twice as strong as normal.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Assault/Tactitian
Primary: Dons heavy armour twice as strong as normal.
Secondary: Requests air support from a sentry bot which targets the enemy.

Assault/Saboteur

Primary: Dons heavy armour twice as strong as normal.
Secondary: Throws a sticky, proximity-activated C-4 charge.

TACTITION
Image
Tactitian/Tactitian
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Requests air support from a sentry bot which targets the enemy.

Tactitian/Engineer
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Tactitian/Medic
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Throws a health pack, which can be picked up by other players.

Tactitian/Scout
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Tactitian/Assault
Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Temporarily boosts running speed.

Tactitian/Saboteur

Primary: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary: Throws a sticky, proximity-activated C-4 charge.


SABOTEUR
Image
Saboteur/Saboteur
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Throws a sticky, proximity-activated C-4 charge.

Saboteur/Engineer
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Saboteur/Medic
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Throws a health pack, which can be picked up by other players.

Saboteur/Scout
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Saboteur/Assault
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Temporarily boosts running speed.

Saboteur/Tactitian
Primary: Assumes the disguise of a randomly selected enemy player.
Secondary: Requests air support from a sentry bot which targets the enemy.



2. Killzone 2 Class Weapons

Rifleman (Default Class)
M82 Assault Rifle
StA-52 Assault Rifle
StA-11 SMG
VC9 Rocket Launcher
M13 Combat Shotgun
M1 LMG
StA3 LMG
StA-18 Pistol
M4 Revolver
Grenade Launcher
M194 Frag Grenade

Medic
M82 Assault Rifle
StA-52 Assault Rifle
StA-18 Pistol
M194 Frag Grenade

Tactician
M82 Assault Rifle
StA-52 Assault Rifle
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Engineer
M13 Combat Shotgun
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Assault
M327 Grenade Launcher
M80 Rocket Launcher
VC9 Rocket Launcher
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Saboteur
StA-14 Rifle
StA-11 SMG
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

Scout
VC-32 Sniper Rifle
StA-18 Pistol
M4 Revolver
M194 Frag Grenade

_________________
Image


Top
  E-mail  
 
 Post subject: Re: Killzone 2 Multiplayers Class Combinations
PostPosted: Mon Jan 26, 2009 5:07 pm 
Colonel
User avatar

Joined: Fri Mar 07, 2008 4:25 pm
Posts: 277
Location: Northern NY
Highscores: 2
i dont really like the thought of an engineer. reminds me to much of team fortress 2 turrets which just make gameplay more annoying than anything else

_________________
Image


Top
   
 
 Post subject: Re: Killzone 2 Multiplayers Class Combinations
PostPosted: Mon Jan 26, 2009 7:44 pm 
Air Marshall
User avatar

Joined: Fri Jul 25, 2008 9:17 pm
Posts: 136
Location: Toledo, OH
awesome, can't wait for this game. i need some good online, i was really disappointed with what R2 had to offer as far as competitive multiplayer

_________________
Image


Top
  E-mail  
 
 Post subject: Re: Killzone 2 Multiplayers Class Combinations
PostPosted: Mon Jan 26, 2009 10:09 pm 
4 Star General
User avatar

Joined: Thu Mar 06, 2008 10:02 pm
Posts: 451
Location: Northeast Illinois
Those snipers look badass. :twisted:

_________________
Image


Top
   
 
 Post subject: Re: Killzone 2 Multiplayers Class Combinations
PostPosted: Tue Jan 27, 2009 8:07 am 
Supreme Commander
User avatar

Joined: Mon Mar 03, 2008 2:05 pm
Posts: 749
Location: Northeast Ohio, In the Lake
I hope it is EXACTLY like the beta.

_________________
Image


Top
  E-mail  
 
 Post subject: Re: Killzone 2 Multiplayers Class Combinations
PostPosted: Tue Jan 27, 2009 1:39 pm 
Master Sergeant
User avatar

Joined: Wed Mar 12, 2008 7:09 pm
Posts: 87
Location: Rockville, MD
Highscores: 2
now i really want this, just like team fortress 2, but lots better

_________________
Image


Top
  E-mail  
 
 Post subject: Killzone 2 Exclusive Badge Abilities
PostPosted: Wed Feb 25, 2009 11:56 am 
Supreme Commander
User avatar

Joined: Mon Mar 03, 2008 2:05 pm
Posts: 749
Location: Northeast Ohio, In the Lake
Part 1, Assualt

Youtube

Part 2, Engineer

Youtube

Part 3, Medic

Youtube

Part 4, Sabator

Youtube

Part 5, Tachician

Youtube

Part 6, Scout

Youtube


Enjoy. :D

_________________
Image


Last edited by mdz24cavalier on Mon Mar 02, 2009 11:49 am, edited 1 time in total.
Added missing videos!


Top
  E-mail  
 
 Post subject: Re: Killzone 2 Exclusive Badge Abilities
PostPosted: Wed Feb 25, 2009 10:45 pm 
4 Star General
User avatar

Joined: Thu Mar 06, 2008 10:02 pm
Posts: 451
Location: Northeast Illinois
Thanks, I can't wait for this game.

_________________
Image


Top
   
 
 Post subject: Re: Killzone 2 Exclusive Badge Abilities
PostPosted: Mon Mar 02, 2009 11:50 am 
Supreme Commander
User avatar

Joined: Mon Mar 03, 2008 2:05 pm
Posts: 749
Location: Northeast Ohio, In the Lake
Added missing videos!

Now have all six, enjoy. ;)

_________________
Image


Top
  E-mail  
 
 Post subject: Re: Killzone 2 Exclusive Badge Abilities
PostPosted: Mon Mar 02, 2009 8:14 pm 
4 Star General
User avatar

Joined: Thu Mar 06, 2008 10:02 pm
Posts: 451
Location: Northeast Illinois
Thanks that saboteur looks really cool.

_________________
Image


Top
   
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

It is currently Sun Nov 29, 2009 2:26 am
All times are UTC - 5 hours [ DST ]

Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

cron