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 Post subject: Mag Beta FREE Beta Codes...for everyone!!!!
PostPosted: Mon Sep 28, 2009 11:40 am 
Supreme Commander
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Joined: Mon Mar 03, 2008 2:05 pm
Posts: 749
Location: Northeast Ohio, In the Lake
Only do this if you work at the ACTUAL STORE....apparrently they are checking into the detail now...



Apparently only older US accounts work...2400 codes left (numbers are shrinking very slowly)

http://rls.us.playstation.com/Homepage.aspx

Using your US account, login and under the win tab choose "mag psn promotion code". Do all 5 quizzes (you have to answer them correctly, use the trial and error method) and BANG you get a code.
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You must use a US account. The site is legitimate as I just recieved my code :P

To the people getting the 11/10 error, it's because you're not using a US account!

To find your code, either check your email or click on the REWARD CODES link.



For people who think it's fake:

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One more thing, I think you need to redeem the code using a US account.


Quote:
MAG as a whole will be focused primarily on:

Large scale infantry combat

The game's timeline is based how many years in the future?

25

The PMCs in the game will take the place of what traditional military forces?

State Militaries

The "Shadow War" is a war between PMCs and state militaries over natural resources.

False

The game's PMCs are all vying with each other for both_______ and __________

Contracts ; Wealth

--------------------------------------

According to Zipper Interactive's Technical Art Director Steve Suhy, he became seriously interested in the MAG project because of:

256 players being able to play online at once

Even with 256 players online, MAG will still be able to run at 30fps.

True

According to producer Alan Van Slyke, the game has been developed so that players will never feel __________ on the battlefield.

Lost

In the realm of online first person shooters, beyond what maximum number of online players is considered "no man's land" by Steve Suhy?

64

The name of Zipper Interactive's Lead Level Designer is Jason Tartaglia.

False

--------------------------------------

The names of the three PMCs in the game are Raven, Valor, and:

S.V.E.R.

Which PMC is associated with "edginess" and gang elements?

S.V.E.R.

Which PMC is associated with being spotless, sleek, and technologically up-to-date?

Raven

The main goal of all the PMCs in this game is to:

Protect government interests

PMC stands for:

Private Military Contractor

If a player wants to choose a traditional Army-like PMC then they should choose:

Valor

No matter which PMC you choose, details such as your weapon options and your base appearance will be largely the same.

False

The developers of MAG want players to have a sense of __________ to the PMC that they join.

Loyalty

Valor's emblem contains a wolf with a star above it.

False

Lead game designer Andy Beaudoin compares gravitating towards a certain PMC to preferring certain types of:

Music

--------------------------------------

MAG will offer traditional, squad-based game play within its massive 256 player battlefields.

True

Players will be able to move up through the ranks of command, and will have more and more influence over battles as they progress.

True

Players will receive experience participating in regular combat, but not while using the Command and Control system.

False

Calling for a "cluster bomb" to clear an area full of enemies is an ability players will have in the Command and Control system.

True

MAG's Command and Control system is described as:

Tactical and strategic

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